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Restrictions | |
---|---|
First introduced | Beta 1.8 (Pre-release) PE Alpha 0.16.0 (PE Alpha 0.16.0 build 1) |
Sets a player's game mode.
Syntax[edit]
- Java Edition
gamemode (adventure|creative|spectator|survival) [<target>]
- Bedrock Edition
gamemode <gameMode: GameMode> [player: target]
gamemode <gameMode: int> [player: target]
Arguments[edit]
JE:
BE:
Specifies the new game mode. Must be one of the following:adventure|creative|spectator|survival
BE:
gameMode: GameMode
: GameType and gameMode: int
: intsurvival
(can be abbreviated ass
or0
in Bedrock Edition) for survival modecreative
(can be abbreviated asc
or1
in Bedrock Edition) for creative modeadventure
(can be abbreviated asa
or2
in Bedrock Edition) for adventure modespectator
for spectator mode[Java Edition only]
<mode>
argument, as it is technically not a game mode.JE:
BE:
<targets>
: entityBE:
player: target
: CommandSelector<Actor>- Must be a player name, a target selector or a UUID[Java Edition only]. And the target selector must be of player type.
- Specifies the target(s). If not specified, defaults to the player who executes the command.
Result[edit]
Command | Trigger | Java Edition | Bedrock Edition |
---|---|---|---|
any | the arguments are not specified correctly | Unparseable | Failed |
if <targets> or player: target fails to resolve to one or more online players | Failed | ||
if <targets> or player: target is not specified and the command executor is not a player | |||
if all the players are already in the specified game mode | Successful | ||
On success | Sets the game mode of the specified players |
Output[edit]
Command | Edition | Situation | Success Count | /execute store succeess .. | /execute store result .. |
---|---|---|---|---|---|
any | Java Edition | On fail | 0 | 0 | 0 |
On success | 1 | 1 | the number of players whose game mode is changed. | ||
Bedrock Edition | On fail | 0 | N/A | N/A | |
On success | the number of targeted players. | N/A | N/A |
Examples[edit]
- To put the executing player into creative mode:
gamemode creative
gamemode c
[Bedrock Edition only]gamemode 1
[Bedrock Edition only]
- To put all players into survival mode
gamemode survival @a
See also[edit]
/defaultgamemode
– sets the initial game mode for players joining the world.
History[edit]
Java Edition Beta | |||||
---|---|---|---|---|---|
1.8 | Pre-release | Added /gamemode <player> <mode> . The command requires a player and numeric gamemode. | |||
Java Edition | |||||
1.3.1 | 12w16a | /gamemode is now usable in singleplayer. | |||
Syntax changed to /gamemode <mode> <player> , where player is now optional (defaulting to the sender) and mode can be a number, or one of survival , creative , s , or c . | |||||
12w30a | Changed the ID for survival mode from 3 to 0 , changing /gamemode 3 to /gamemode 0 . | ||||
1.8 | 14w05a | Added spectator to /gamemode . | |||
1.9 | 15w43a | /gamemode now displays in the chat the gamemode the player switches to. | |||
16w02a | The m selector now accepts the standard literal gamemode values and abbreviations, such as a and adventure , and these may be negated as well (e.g., @a[gamemode=!survival] ). | ||||
1.13 | 17w45a | Removed abbreviated forms and numeric IDs. | |||
Pocket Edition Alpha | |||||
0.16.0 | build 1 | Added /gamemode . | |||
Functionality is almost equivalent to Java Edition 1.10 usage, except /gamemode can only use Creative and Survival modes. | |||||
Pocket Edition | |||||
1.1.0 | alpha 1.1.0.0 | Added adventure to /gamemode . |
Retrieved from 'https://minecraft.gamepedia.com/Commands/gamemode?oldid=1727668'
Maximum level | III |
---|---|
Primary items | |
Secondary items | None |
Enchantment weight | 2 |
Incompatible with |
Fortune is an enchantment applied to mining and digging tools that increases the amount and/or chances of specific item drops. It does not increase experience drops.
- 1Usage
- 1.2Discrete random
- 3Data values
Usage[edit]
Ore[edit]
For coal ore, diamond ore, emerald ore, lapis lazuli ore, nether gold ore, and nether quartz ore, Fortune I gives a 33% chance to multiply drops by 2 (averaging 33% increase), Fortune II gives a chance to multiply drops by 2 or 3 (25% chance each, averaging 75% increase), and Fortune III gives a chance to multiply drops by 2, 3, or 4 (20% chance each, averaging 120% increase).
Generally speaking, Fortune gives a weight of 2 to a normal drop chance and adds a weight of 1 for each extra drop multiplier. In short, when an ore is mined, the chance for no bonus drops is
2/(Fortune Level+2)
and if a bonus is applied, there is an equal chance for any number of drops between 2 and Fortune Level+1
The formula to calculate the average drops multiplier is
1/(Fortune Level+2) + (Fortune Level+1)/2
, which means Fortune IV gives 2.67x drops on average, Fortune V gives 3.14x drops on average, etc.Ore | Drop | No Fortune | Fortune I | Fortune II | Fortune III |
---|---|---|---|---|---|
Coal Ore | Coal | 1× |
(avg. 1.33× - +33%) |
(avg. 1.75x - +75%) Rhinowip 5 4 – versatile 3d modeler tutorials. |
(avg. 2.2× - +120%) Vk antivirus pro 5 0 8 download free. |
Diamond Ore | Diamond | ||||
Emerald Ore | Emerald | ||||
Nether Gold Ore | 2-6 Gold Nuggets | ||||
Nether Quartz Ore | Nether Quartz | ||||
Lapis Lazuli Ore | 4-9 Lapis Lazuli |
Discrete random[edit]
Glowstone, melons, nether wart, redstone ore, sea lanterns, and sweet berries use a discrete uniform distribution, meaning each possible drop amount is equally likely to be dropped. Fortune increases the maximum number of drops by 1 per level. However, maximum drop limitations may apply: glowstone has a cap of 4 glowstone dust, sea lanterns have a cap of 5 prismarine crystals, and melons have a cap of 9 melon slices. If a drop higher than these maximums is rolled, it is rounded down to the cap.
Grass and ferns[edit]
Grass and ferns have a fixed chance, unaffected by Fortune, to drop wheat seeds. If the drop occurs, Fortune increases the maximum amount of seeds that can be dropped by 2, by affecting a discrete uniform distribution.
Drop | Drop Amount | Drop Chance | |||
---|---|---|---|---|---|
No Fortune | Fortune I | Fortune II | Fortune III | ||
Wheat Seeds | 0 | 87.5% | |||
1 | 12.5% | 4.17% | 2.5% | 1.79% | |
2 | 0% | ||||
3 | |||||
4 | 0% | ||||
5 | |||||
6 | 0% | ||||
7 |
![Worms Special Edition 1 0 0 Worms Special Edition 1 0 0](https://i.ytimg.com/vi/kPDzYX02CfM/maxresdefault.jpg)
Seeds[edit]
Beetroots (seeds only), carrots, potatoes, and wheat (seeds only) use a binomial distribution. Fortune increases the number of tests for the distribution, and thus the maximum number of drops, by 1 per level.
The binomial distribution in the default case is created by rolling three times (n=3) with a drop probability of 57% (p=.57), creating the typical drop of 0-3 seeds. Carrots and potatoes modify this value by adding a few fixed drops.
Tabulated probabilities[edit]
Fortune increases the probability of flint dropping from gravel; saplings and sticks dropping from leaves; apples dropping from oak and dark oak leaves and gold nuggets dropping from gilded blackstone, and twisting vines and weeping vines dropping from themselves.
Worms Special Edition 1 0 0 80
Drop | Source | No Fortune | Fortune I | Fortune II | Fortune III | Fortune IV+[n 1] |
---|---|---|---|---|---|---|
Flint | Gravel | 10% (1⁄10) | 14.29% (1⁄7) | 25% (1⁄4) | 100% | |
2-5 Gold Nuggets | Gilded Blackstone | |||||
Jungle Saplings | Jungle Leaves | 2.5% (1⁄40) | 2.78% (1⁄36) | 3.125% (1⁄32) | 4.17% (1⁄24) | 10% (1⁄10) |
Other Saplings | Other Leaves | 5% (1⁄20) | 6.25% (1⁄16) | 8.33% (1⁄12) | 10% (1⁄10) | |
1-2 Sticks | Leaves | 2% (1⁄50) | 2.22% (1⁄45) | 2.5% (1⁄40) | 3.33% (1⁄30) | 10% (1⁄10) |
Apples | Oak and Dark Oak Leaves | 0.5% (1⁄200) | 0.556% (1⁄180) | 0.625% (1⁄160) | 0.833% (1⁄120) | 2.5% (1⁄40) |
Twisting Vines Weeping Vines | 33% (33⁄100) | 55% (11⁄20) | 77% (77⁄100) | 100% |
- ↑Levels of Fortune higher than III are unobtainable except by using commands.
Incompatibilities[edit]
Silk Touch and Fortune are mutually exclusive. If commands are used to apply both Silk Touch and Fortune to an item, the Silk Touch enchantment takes precedence over the Fortune enchantment for blocks affected by both enchantments.
Data values[edit]
ID[edit]
Java Edition:
Name | Namespaced ID | Translation key |
---|---|---|
Fortune | fortune | enchantment.minecraft.fortune |
Edgeview 2 1 984. Bedrock Edition:
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Fortune | fortune | 18 | enchantment.lootBonusDigger |
Worms Special Edition 1 0 0 6
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.0.0 | Beta 1.9 Prerelease 3 | Added Fortune. | |||
Fortune currently affects coal ore, diamond ore, lapis lazuli ore, glowstone, melons, nether wart, redstone ore, gravel, grass, and ferns.[verify] | |||||
1.3.1 | 12w21a | Added emerald ore, which is affected by Fortune.[verify] | |||
1.4.2 | 12w34a | Added carrots, which are affected by Fortune.[verify] | |||
1.5 | 13w01a | Added nether quartz ore, which is affected by Fortune.[verify] | |||
13w09b | Potatoes are now affected by Fortune. | ||||
The chance of oak leaves dropping apples is now increased with Fortune. | |||||
1.7.2 | 13w43a | Added dark oak leaves, which have a chance of dropping apples, which is increased by Fortune.[verify] | |||
1.8 | 14w25a | Added sea lanterns, which are affected by Fortune.[verify] | |||
1.9 | 15w31a | Added beetroots, which are affect by Fortune.[verify] | |||
1.14 | 18w43a | Leaves now have a chance to drop sticks, which is increased by Fortune. | |||
18w50a | Added sweet berry bushes, which are affected by Fortune.[verify] | ||||
1.16 | 20w06a | Added weeping vines, which are affected by Fortune. | |||
20w10a | Hoes can now be enchanted with Fortune. | ||||
20w11a | Added twisting vines, which are affected by Fortune. | ||||
20w12a | Nether gold ore now drops gold nuggets and is affected by Fortune. | ||||
20w15a | Added gilded blackstone, which is affected by Fortune. | ||||
Pocket Edition Alpha | |||||
0.12.1 | build 1 | Added Fortune. | |||
Bedrock Edition | |||||
1.16.0 | beta 1.16.0.57 | Hoes can now be enchanted with Fortune. | |||
Legacy Console Edition | |||||
TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added Fortune. |
Issues[edit]
Issues relating to 'Fortune' are maintained on the bug tracker. Report issues there.
Worms Special Edition 1 0 0 16
Retrieved from 'https://minecraft.gamepedia.com/Fortune?oldid=1677944'